STEM: Brainteasers,
Logic Puzzles & Trivia
Brain Quest: SMART

Players answer questions at their own grade level, so there is no trouble with "too easy" or "too hard" among siblings. The winner is the first to spell SMART by correctly answering a question in each category: Science, Math, Art, Reading, and The World.

2-4 PLAYERS
6 & UP
VARIABLE TIME
Cardline: Animals

Test logic and memory skills by ranking animal cards according to the size, weight, or lifespan of the animals. With each card played the game gains in complexity and is guaranteed to teach something new to all.

2-8 PLAYERS
7 & UP
15 MIN
Cirkis

The game challenges players to use their spatial reasoning to strategically place their pieces, completing circles and stars to win points. The game is governed by a single, simple rule: each piece must touch or "kiss" the piece placed before it. As the game progresses, you'll have to devise strategies to corner your opponents and achieve victory.

2-4 PLAYERS
8 & UP
30 MIN
Hexago Continuo

Only one rule, but lots of ways to score! Players get points for matching colors and/or numbers on as many sides of the hexagons as they can. Matching both color and number means double score, an highest score wins.

2-4 PLAYERS
8 & UP
20 MIN
Ingenious

An strategy game in which players place colored tiles, scoring points each time they enlarge a colored area. The trick is... a player’s score is equal to their worst-scoring color, so you need to score in all colors. It's ingeniously simple, and simply ingenious!

1-4 PLAYERS
10 & UP
45 MIN
The Magic Labyrinth

The apprentices to the Master Wizard have accidentally lost some objects in the Magic Labyrinth. Now, they must try to collect them before the Master notices that they are missing.

A unique double-layered board with hidden walls will force players to sharpen their memories as they navigate the maze to win the Master Wizard's favor.

2-4 PLAYERS
6 & UP
15 MIN
Make 'n' Break Junior

Building blocks for the budding engineer. All the architects play simultaneously, using their own individual building pieces in order to erect the depicted building before anyone else.

2-5 PLAYERS
5 & UP
20 MIN
Set Junior

A game of quick recognition and deduction that builds cognitive skills and memory recall. Players scrutinize tile images for logical "sets" of three cards linked by combinations of sameness or difference.

2-4 PLAYERS
5 & UP
15 MIN
Cedar Mill Community Libraries
12505 NW Cornell Road Suite 13
Portland, Oregon 97229
503-644-0043
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