Virtual Light
by
William Gibson
In 2005, in a California divided along seismic fault lines of power and wealth, ex-cop Berry Rydell is assigned to track down a young thief, who has stolen a valuable technological prototype, through a maze of virtual reality.
|
|
Tomorrow and tomorrow
by
Thomas Sweterlitsch
A man tracking cold cases in the Archive, a fully interactive digital reconstruction of post-apocalyptic Pittsburgh, discovers glitches in the code around the body of a murdered woman and tries to determine who wanted to delete her
|
|
Neuromancer
by
William Gibson
Hotwired to the leading edges of art and technology, Neuromancer is a cyberpunk, science fiction masterpiece—a classic that ranks with 1984 and Brave New World as one of the twentieth century’s most potent visions of the future.
|
|
Tron : betrayal
by
Jai Nitz
When Sam Flynn looks into his father's disappearance, he finds himself pulled into the same world of brutal programs and gladiatorial games where his father has been living for almost twenty five years.
|
|
The veldt
by
Ray Bradbury
Presents Bradbury's short story about a house whose advanced technology first pleases then increasingly terrifies its occupants, accompanied by questions and exercises about the text
|
|
Snow crash
by
Neal Stephenson
Weaving contemporary imagery with Sumerian myths and virtual reality, this fast-paced novel of life in the near-future information age offers a hip vision of what's right around the corner in cyberspace.
|
|
Ready player one
by
Ernest Cline
Immersing himself in a mid-21st-century technological virtual utopia to escape an ugly real world of famine, poverty and disease, Wade Watts joins an increasingly violent effort to solve a series of puzzles by the virtual world's super-wealthy creator, who has promised that the winner will be his heir. (This book was previously listed in Forecast.)
|
|
Dawn of the new everything : encounters with reality and virtual reality
by
Jaron Lanier
The Microsoft interdisciplinary scientist largely credited with popularizing virtual reality reflects on his lifelong relationship with technology, showing VR's ability to illuminate and amplify our understanding of our species and how the brain and body connect to the world. By the author of You Are Not a Gadget.
|
|
|