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Popular Culture November 2018
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Brief Answers to the Big Questions
by Stephen W. Hawking
The world-famous cosmologist and #1 best-selling author of A Brief History of Time leaves us with his final thoughts on the universe’s biggest questions in a posthumous work.
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Almost everything : notes on hope
by Anne Lamott
The New York Times best-selling author of Hallelujah Anyway presents an inspirational guide to the role of hope in everyday life and explores essential truths about how to overcome burnout and suffering by deliberately choosing joy.
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The Library Book
by Susan Orlean
The acclaimed best-selling author of Rin Tin Tin and The Orchid Thief reopens the unsolved mystery of the most catastrophic library fire in American history, and delivers a dazzling love letter to a beloved institution—our libraries.
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| The Greatest Love Story Ever Told: An Oral History by Megan Mullally and Nick OffermanWhat it's about: In this frank and bawdy transcript, "mismatched" couple Megan Mullally (Will and Grace) and Nick Offerman (Parks and Recreation) chat about their lives and love.
Chapters include: "You're Just Trying To Get In On The Action Because Your Family Is Like A Norman Rockwell Painting;" "I Came Out Of The Womb In a Top Hat And Tap Shoes."
Don't miss: the couple's tips for domestic bliss (like investing in a good mattress and enforcing a "two-week rule" for spending time apart). |
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| Minecraft: The Unlikely Tale of Markus "Notch" Persson and the Game That Changed... by Daniel Goldberg and Linus Larsson Who it's about: Swedish video game developer Markus Persson, who overcame a childhood rife with family dysfunction to fulfill his lifelong dream of creating his own games.
Who it's for: Video game programmers, fans of Minecraft, and readers who enjoy inspirational success stories will want to give this moving biography a try. |
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Minecraft for dummies
by Jacob Cordeiro
Craft yourself an amazing game of Minecraft! More than just a game, Minecraft consists of players using an avatar to create or destroy various types of blocks, form fantastic structures, create artwork, and do much more, all in a three-dimensional environment and across various multiplayer servers in multiple game modes.
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| Death by Video Game: Danger, Pleasure, and Obsession on the Virtual Frontline by Simon ParkinWhat it is: a thought-provoking, evenhanded examination of gaming culture and its effect on players.
Why you might like it: Simon Parkin presents examples both sobering (a 23-year-old gamer's death after 23 hours of play) and hopeful (a man who developed a game to cope with his son's cancer diagnosis), offering nuance to ongoing debates about video games' impact.
Further reading: Jane McGonigal's SuperBetter or Tom Bissell's Extra Lives: Why Video Games Matter. |
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| Blood, Sweat, and Pixels: The Triumphant, Turbulent Stories Behind How Video Games... by Jason SchreierWhat it is: an enthusiastic look at the artistic and technical development of popular video games including Halo Wars, Destiny, Project Eternity, Stardew Valley, Uncharted 4, Star Wars 1313, and more.
About the author: Jason Schreier is a news editor at video game website Kotaku.
Reviewers say: "Even if you've never played one of these games, you'll be riveted by the account of how they came to be" (Booklist). |
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Contact your librarian for more great books!
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