Dungeons and Dragons
Check out the books for this popular TTRPG
Handbooks
Player's handbook / : Everything a Player Needs to Create Heroic Characters for the World's Greatest Roleplaying Game
by James Wyatt

Filled with full-color fantasy art, the player's handbook for the newest edition of the popular role-playing game Dungeons & Dragons contains rules for character creation and advancement, backgrounds and skills, exploration and combat, equipment, spells and much more.
Dungeon master's guide
by Jeremy Crawford

A core rulebook for dungeon masters shares guidelines for weaving legendary D&D stories, providing recommendations for world creation and optional rules and incorporating hundreds of classic D&D magic items.
Monster manual
by Wizards of the Coast LLC

The second of three fully illustrated core rulebooks for the newest edition of the Dungeons & Dragons role-playing game presents a horde of classic creatures, including dragons, giants, mind flayers and beholders—a monstrous feast for Dungeon Masters ready to challenge their players and populate their adventures.
Modules
The wild beyond the Witchlight : a Feywild adventure
by Stacey Allan

"A wickedly whimsical adventure for the world's greatest roleplaying game"--Cover
Waterdeep : dragon heist
by Wizards Rpg Team

Offers five story arcs for an urban treasure hunt campaign in the City of Splendors, Waterdeep, an experience inspired by classic heist films
Strixhaven : a curriculum of chaos.
by Wizards of the Coast LLC

"The greatest minds in the multiverse meet at Strixhaven University. Professors convey fantastic secrets to eager students, and life on campus is frenetic. But danger lurks even here. Campus hijinks mix with mishaps and sinister plots, and it's up to youto save the day. Strixhaven: A Curriculum of Chaos introduces the fantastical setting of Strixhaven University to Dungeons & Dragons, drawn from the multiverse of Magic: The Gathering. It also provides rules for creating characters who are students in one of its five colleges. Characters can explore the setting over the course of four adventures, which can be played together or on their own. Each describes an academic year filled with scholarly pursuits, campus shenanigans, exciting friendships, hidden dangers, and perhaps even romance."--Page 4 of cover
Candlekeep mysteries.
by Wizards of the Coast LLC

Outlines a series of mystery adventures for Dungeons & Dragons players that focus on books from the library fortress of Candlekeep
Curse of Strahd : [unravel the mysteries of Ravenloft in this dread adventure for the world's greatest roleplaying game].
by Wizards of the Coast

Under raging storm clouds, the vampire Count Strahd von Zarovich stands silhouetted against the ancient walls of Castle Ravenloft. Rumbling thunder pounds the castle spires. The wind's howling increases as he turns his gaze down toward the village of Barovia. Far below, yet not beyond his keen eyesight, a party of adventurers has just entered his domain. Strahd's face forms the barest hint of a smile as his dark plan unfolds. He knew they were coming, and he knows why they came -- all according to his plan. A lightning flash rips through the darkness, but Strahd is gone. Only the howling of the wind fills the midnight air. The master of Castle Ravenloft is having guests for dinner. And you are invited
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